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10/09/08 03:03 PM
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As a user who moved from Solidworks to CoCreate due to a job change, here's a hands on perspective. It honestly took a day of training for me to 'get' what CoCreate means by history free or dynamic modeling. But now there is no chance I'm going back to history based modeling. On almost every project before using CoCreate, I *hated* changing requirements, especially those we did not plan for (most of them). Inevitably, 'just one more change' and the model would break and I'd start from scratch rather than try to fix it. That always meant working later at night than planned. But with CoCreate OSDM, they've managed to put a ton of intelligence into thier modeler and somehow elimated the history tree (I still don't get how, but it is amazing). OneSpace Designer Modeling is a parametic modeler, it's just a history free one, which is great. It's the best of both worlds. And I can even open up files from all kinds of other tools and edit them as if I deisnged them myself (absolutely amazing). As for Taylor (All Trades Jack) above who is a Product Manager for UGS/NX, better take a closer look at OSDM before ripping on it. Your statements are like saying that Windows is antiquated based on looking back at Windows version 3.1. I watched the video and you should too.

Entire thread
SubjectPosted byPosted on
*CoCreate’s Free 3D: OneSpace Modeling Personal EditionDavid Hawla  10/09/08 03:03 PM
.*usertogo  10/09/08 03:03 PM
.*Jacques  10/09/08 03:03 PM
.*Todd Black  10/09/08 03:03 PM
.*all_trades_jack  10/09/08 03:03 PM
.*David Hawla  10/09/08 03:03 PM
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