The Khronos Group Announces Significant COLLADA Momentum at SIGGRAPH 2009

NEW ORLEANS — (BUSINESS WIRE) — August 5, 2009 The Khronos™ Group, an industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics and dynamic media, today announced a wide range of new cross-industry support for COLLADA™, the Khronos-developed standard for 3D asset sharing.

COLLADA defines an XML-based schema making it simple to transport 3D assets between applications - enabling diverse 3D authoring and content processing tools to be easily combined into a production pipeline. As an intermediate language, The COLLADA schema provides comprehensive encoding of visual scenes including: geometry, shaders and effects, physics, animation, kinematics, and even multiple version representations of the same asset. COLLADA FX enables leading 3D authoring tools to work effectively together to create shader and effects applications and assets to be authored and packaged using OpenGL® Shading Language, Cg, CgFX, and DirectX® FX. The Khronos Group has also made the COLLADA 1.5 specification and release notes available in Japanese at

Among the wide range of CAD/CAM/CAE, gaming, consumer and professional 3D leaders supporting COLLADA at SIGGRAPH this year are Google®, through the company’s O3D plugin for the viewing of 3D objects on any Web page; Maxis®/EA® via their award-winning Spore® game, and Blender™, being showcased in the Blender Foundation booth #3701.

“The Blender Foundation supports the efforts of the individuals working on the import and export of COLLADA into Blender. With COLLADA support in Blender now, our artists can enjoy open interchange with the many DCC tools that support COLLADA. This will only enrich the art developed in Blender,” said Ton Roosendaal, President of the Blender Foundation.

In a major move of COLLADA support, Dassault Systèmes (DS) (Euronext Paris: #13065, DSY.PA), the world leader in 3D and Product Lifecycle Management (PLM) solutions, today announced that 3D models hosted on the library, will now be automatically converted to both the Dassault Systèmes’ 3DXML format and the COLLADA™ open 3D format. The addition of COLLADA support further connects the 3DVIA product lineup to the wide range of digital content creation (DCC) software and applications that also support COLLADA .dae documents.

“Our goal is to make it extremely easy for a broad community to leverage 3D as a communication medium—empowering all kinds of people to create and share professional quality, 3D experiences,” said Lynne Wilson, CEO of Dassault Systèmes’ 3DVIA brand. “Having both 3DXML and COLLADA uniquely positions to collect, showcase and share the wide array of 3D content created by the both the CAD and DCC communities.”

Demos are at the 3DVIA booth #3009, where 3DVIA will demonstrate its complete product line, including the new COLLADA support. Additionally, Dassault’s SolidWorks and Bitmangement will also showcase updated COLLADA support.

After one year of Beta, NetAllied Systems finally released the next generation of COLLADA exporters and importers for Autodesk 3ds Max and Autodesk Maya built on the latest OpenCOLLADA SDK. OpenCOLLADA plug-ins are available for immediate download at

The OpenCOLLADA plugins support all major versions for 3ds Max (8 to 2010, Win32, Win64) and Maya (2008, 2009, Win32, Win64, MacOSX). The most important new features include:

  • First available tools that fully supports COLLADA 1.5.0
  • Embedded into 3ds Max is a 3d Google Warehouse client that allows seamless import of hundreds of thousands of 3d models (see
  • Performance boost up to five times for importing and exporting compared to any other solution available
  • Interoperability has been tested with many tools, including the newly released Electronic Arts Spore and Daz Studio exporters or Bentley Microstation 8i
  • Plug-in installers are available on under a freeware license that allows commercial usage

The underlying OpenCOLLADA SDK offers direct write and SAX parsing import that are far superior than any other existing import/export technology. They are available under the MIT license and allow integration in any commercial and proprietary solution. OpenCOLLADA is the basis for the upcoming Blender/COLLADA support and is already built into multiple commercial tools that support data conversion to DAE from CAD systems like CATIA V5, MicroStation or JTOpen. Source code for the complete OpenCOLLADA SDK is available on

The Khronos COLLADA WG also announced today the availability of the first release of the OpenCOLLADA framework to fully support the reading and writing of COLLADA 1.4.1 and 1.5.0 files. Further performance improvements and minor bug fixes have been included. MathML support (required for Kinematics) is available as well. Downloads are available at

Lastly, Khronos today announced upcoming availability of the COLLADA™ 1.4 Conformance Test Suite for Khronos Adopters this fall. Originally put up for open bid in April of 2009 to select an industry leader capable of developing a conformance suite matched to the full range of the COLLADA specification, Yumetech™ (Seattle, WA) was awarded the contract.

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