Net loss for the second quarter was $(3.1) million, compared to net income of $176,000 for the second quarter of 2007. Loss per share was $(0.10) for the quarter, compared to $0.01 diluted earnings per share for the second quarter of 2007.
Revenues were $17.5 million for the six months ended June 30, 2008, compared to revenues of $15.0 million for the first six months of 2007, an increase of 16%. Net loss for the first six months of 2008 was $(5.7) million, or $(0.19) loss per share, compared to net income of $116.0 million, or $3.81 diluted earnings per share, for the first six months of 2007. Net income for the first six months of 2007 included $134.9 million of litigation conclusions and patent license.
As of June 30, 2008, Immersion had cash, cash equivalents, and short-term investments totaling $129.4 million, compared to $140.0 million as of March 31, 2008. During the quarter, the Company bought back some of its own shares under the previously approved share repurchase program at a cost of $6.1 million.
In July, Immersion granted a worldwide license agreement for VibeTonz® technology to KTF Technologies Inc., a handset manufacturer in Korea.
“An important goal of ours for long term growth is increasing international sales and balancing the mix of domestic and international revenue,” said Immersion president and CEO Clent Richardson. “We are aggressively expanding our global reach to support our focused growth opportunities in medical, mobility, and touchscreen tactile feedback. Our efforts include staffing with the very best people and locating them where the opportunities exist around the world. We are already seeing positive and measurable results from our investments. Second quarter international revenues reached $4.5 million, almost 50% of total revenue and an increase of 25% compared to the year ago quarter.”
Immersion will host a conference call with company management on Thursday, July 31, 2008 from 5:00 to 6:00 p.m. Eastern time to discuss operating results for the second quarter ended June 30, 2008. To listen to the call, dial +1 800.374.2366 approximately five minutes prior to the start of the call and enter confirmation number 29315678. The call will be archived and available for replay until 8:59 p.m. Pacific time on August 7, 2008 by dialing +1 800.642.1687 and entering confirmation number 29315678. The call will also be simulcast on the Internet through Immersion Corporation’s Web site, http://www.immersion.com. An audio replay of the call will be archived and available at www.immersion.com for replay until August 1, 2009.
About Immersion ( www.immersion.com)
Founded in 1993, Immersion Corporation is the recognized leader in developing, licensing, and marketing digital touch technology and products. Using Immersion’s advanced touch feedback technology ( http://www.immersion.com/corporate/products/), electronic user interfaces are more compelling, entertaining, and in many applications, safer and more productive. Immersion’s technology has helped manufacturers develop innovative and creative solutions for products such as hundreds of video games and leading video console gaming systems, medical training simulators installed around the world, driver controls for automotive manufacturers, and mobile phones, such as those from LG and Samsung. Immersion’s patent portfolio includes over 700 issued or pending patents in the U.S. and other countries.
This press release contains “forward-looking statements” that involve risks and uncertainties as well as assumptions that, if they never materialize or prove incorrect, could cause the results of Immersion Corporation and its consolidated subsidiaries to differ materially from those expressed or implied by such forward-looking statements.
All statements, other than the statements of historical fact, are
statements that may be deemed forward-looking statements, including any
projections of earnings, revenues, profitability targets or other
financial matters; any statements of the plans, strategies, and
objectives of management for future operations; any statements relating
to Immersion’s ability to maintain effective
internal control over financial reporting and disclosure controls and
procedures; any statements regarding consumer or market acceptance of
touch feedback products in general; future development of force feedback
products; proposed products or services; any statements regarding future
economic conditions or performance; and statements of belief or
assumptions underlying any of the foregoing. Immersion’s
actual results might differ materially from those stated or implied by
such forward-looking statements due to risks and uncertainties
associated with Immersion’s business, which
include but are not limited to delay in or failure to achieve commercial
demand for Immersion ’ s expanded technology
offerings; a delay in or failure to achieve the acceptance of force
feedback as a critical user experience in new and existing markets for
our business segments; and risks and uncertainties associated with
ongoing and prospective litigation.