HyperShot ’10 feature highlights include:
All new, state-of-the art user interface using latest UI development libraries provided by Apple and Microsoft
Customizable toolbars and layout
Floating window palette
Work in true full screen mode
Arrangement and organization of assets (materials, textures, environments) in one single place
All visual representation
Drag and Drop directly from the library into the scene
Clean reorganization of all tools with all new capabilities
Standard naming conventions
Visual representation of environment, backplate, textures
Improved interactivity with scene with realtime feedback
Sliders with realtime feedback
Widgets for object movement
Drag and drop interaction
Visual representation of objects and parts in the scene
Direct interaction with objects and parts
Improved material assignment, definition and refinement
Drag and drop material assignment with interactive preview
Interactive color and parameter adjustment
Visual, more interactive texture mapping
Improved camera control and view management
Interactive perspective adjustment
Save / import individual camera views
True orthographic camera
Painting with light © (Mac only)
Integration with PhotoShop allows for automatic update of lighting inside of HyperShot when HDRI is saved
Works with other HDRI generation applications such as HDRLightstudio, HDRShop et al
Save camera angles for use in different scenes
Package scene into single file (model, environment, textures, backplate, frontplate)
New import capabilities
Existing bip files can be merged with current scene
IGES and STEP importer for Mac OS X
While the Windows version of HyperShot ’10 is still being fine-tuned, the Mac version has been put in the hand of a number of Bunkspeed’s clients for Beta testing.
“The interface in Hypershot ‘10 has undergone one of the biggest changes I've ever seen a single software revision”, says Philip Renato, Associate Professor, Chair, Allesee Metals/Jewelry Design Program, Kendall College of Art and Design ( www.philrenato.com). “It's more attractive, intuitive, and pleasurable to use. Every aspect seems to skip what might have been 3 or 4 incremental improvements.”
Renato continues: “HyperShot '10 will help my students generate portfolio quality renderings as needed, concentrating on composition and materials notcaustics and photometrics. When they launch it for the first time I fully expect them to ask: why doesn't our modeling software work like this?”
“It is so intuitive!” says Andrea “Jinx” Talavera, head of CGI at Twister Imaging ( www.twister-imaging.com). “ And because of that, HyperShot lets you be creative without getting stuck in technical stuff. It is so simple and uncomplicated - simply the best tool to use in advertising. What can I say? It is just amazing!!!!!"
“HyperShot ’10 delivers the ultimate user experience for both PC and Mac users that you would expect from a modern software application”, says Philip Lunn, Founder and CEO of Bunkspeed. “Software can never be simple enough. By working closely working with our customers and partners pictures for design reviews and decisions, client presentations, sales and marketing, or advertising can now be created even easier and faster, with even higher quality.
HyperShot ’10 will be available for purchase in Q4 of 2009. For more information visit www.bunkspeed.com/hypershot10.
Bunkspeed is a leading global provider of 3D computer graphics software and services for design, engineering, and marketing.
Headquartered in Los Angeles, California, our advanced technologies leverage digital assets and contribute to enlightened decision-making and communication in the design process. Our clients gain a cost effective way to deliver stunningly realistic sales and marketing imagery, and realize significantly reduced product development costs.
Founded in 2002, Bunkspeed’s impressive list of customers now includes many of the major automotive manufacturers, Fortune 1000 product manufacturers, and major industrial design companies including Honda, Nissan, Ford Motor Company, Chrysler, Pininfarina, BMW Designworks, Porsche Design, Kohler, Dell, Microsoft, Nokia, IDEO, frog design and SMART Design.