Many of the new features and improvements in Maya 2009 and mental ray 3.7 are intended to provide considerable speed and memory usage performance gains over previous versions. This new release of mental ray for Maya features the integration of the mental ray 3.7 core, which will enable fully interactive rendering during scene creation and manipulation. mental ray can render in parallel while manipulating the scene with Maya, enabling users to see the result immediately.
Most notable are the significant enhancements to the multi-camera rendering and motion blur capabilities. Maya 2009 improved mental ray multi-frame buffer rendering is intended to render multiple images at once, with full motion-dependant displacement mapping, making it possible to control displacement while motion blurring. As a result, displacement details are reduced as motion becomes more extreme. This will drastically improve render times for motion blurring scenes while producing a more realistic result.
As an example, it will now be possible to render a single HD image with full motion blur and full displacement maps in less than seven minutes with 10 render passes for a creature type shot. This represents a 3-fold increase in speed.*
“mental images is committed to meeting the needs of visual effects, animation and other DCC professionals with products that make highest-quality rendering, widely and effortlessly accessible at affordable cost to help move the industry forward,” said Rolf Herken, CEO and CTO of mental images. “Autodesk continues to be a most valuable strategic partner in helping us achieve this mission through the integration of mental ray into their industry-leading software.”
The integration of mental ray 3.7 with Maya 2009 is the latest result of the close collaboration between Autodesk and mental images, two companies that have long shared the goal of providing DCC, CAD and other visualization professionals with the most intuitive, efficient and innovative solutions.
“mental ray has been an integral part of Autodesk Maya since it was included with Maya 4.5, released in 2002,” said Kevin Tureski, Autodesk director of Maya/Toxik product development. “The incredible photo anime style of Speed Racer and the non-photorealistic rendering style of the upcoming Clone Wars are just two of many examples of the creative possibilities with Maya and mental ray. Our customers are constantly finding new ways to push the leading edge of visualization and special effects, and the capabilities of Maya 2009 should provide them the tools with which to keep innovating.”
Maya 2009 Key Rendering Features & Enhancements
High Quality, High Performance Global Illumination: Irradiance particle support and algorithm improvements to enable a higher degree of physical accuracy with simplified tuning capabilities and automatic adaptivity.