Research and Markets: Official Autodesk Training Guide for Learning Autodesk Maya 2009 Foundation

DUBLIN, Ireland—(BUSINESS WIRE)—December 9, 2008— Research and Markets ( has announced the addition of John Wiley and Sons Ltd's new report " Learning Autodesk Maya 2009 Foundation: Official Autodesk Training Guide" to their offering.

Official Autodesk Training Guide

This exceptional, full-color Autodesk Maya Press title - produced by Autodesk, the software's creators - uses real movie footage as the basis for the book's all-new hands-on tutorials. By following the step-by-step lessons, readers will learn the Maya interface and the basics of modeling, texturing, animating, and visual effects using real-world production files. The DVD provides further reinforcement with instructor-led tutorial videos and other resources for extended learning.

With this book readers will:

  • Become familiar with the Maya User Interface Work in 3D space Model with NURBS (Spline) Model with Polygons Set Keyframes and Motion Paths
  • Learn to use Trax Non-linear animation Apply Forward and Inverse Kinematics Deform surfaces
  • Set cameras and lights Create Shaders and Textures Discover rendering techniques Explore particles and Dynamics
  • Begin to use MEL (Maya Embedded Language)

Learning Autodesk Maya: Foundation is a full-color book that offers students a hands-on approach for learning how to use Maya, the industry-leading 3D animation and effects software. You will work with real movie footage, interactive tutorials and step-by-step lessons to understand the basics of modeling, texturing, animating, and visual effects. The companion DVD, which includes instructor-led tutorial videos and other resources for extended learning, will further reinforce the topics covered in the book so that you can become better acquainted with the Maya User Interface.

Key Topics Covered:

Maya 2009 Foundation

Understanding Maya

Project 01

  • Primitive
  • Adding Details
  • Shaders and Textures
  • Animation Basics
  • Working with Maya
  • The Dependency Graph

Project 02

  • Polygonal Modeling
  • Polygonal Texturing
  • Skeleton
  • Skinning
  • Blend Shapes
  • Inverse Kinematics
  • Rigging
  • Animation

Project 03

  • NURBS Modeling
  • NURBS Texturing
  • Rigging
  • Paint Effects
  • Deformers
  • Lights and Effects
  • Rendering

Project 04

  • More Animation
  • Non Linear Animation
  • Rigid Bodies
  • Motion Path
  • Particles
  • MEL Scripting

Project 05

  • Render Layers and Render Passes
  • Toxik

For more information visit


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