Research and Markets: Mental ray with Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering

DUBLIN, Ireland—(BUSINESS WIRE)—January 2, 2008— Research and Markets (http://www.researchandmarkets.com/reports/c78325) has announced the addition of Mental ray with Maya, 3ds Max, and XSI: A 3D Artist's Guide to Rendering to their offering.

Turn 3D models into film-worthy digital animations by mastering mental ray rendering once and for all. This must-have guide is the only book on the market to focus exclusively on mental ray in Maya, 3ds Max, and XSI, and it's packed with techniques and insights you can't get anywhere else. Best of all, the book's advanced rendering concepts apply to other rendering software as well, including V-Ray, Brazil, Maxwell and RenderMan. You'll get a high-level look at techniques that usually take professionals years to figure out.

Author Info:

Boaz Livny teaches mental ray and advanced Maya courses at New York's prestigious Center for Advanced Digital Applications and heads the Advanced Maya training at the New York Film Academy. He is also owner of Vision Animation Studios, providing film, TV, and media services for clients such as Nicktoons, AOL, The Wilderness, Cinema Factory, and more.

Content Outline:

Introduction.

Chapter 1: Introduction to mental ray.

Chapter 2: Rendering Algorithms.

Chapter 3: mental ray Output.

Chapter 4: Camera Fundamentals.

Chapter 5: Quality Control.

Chapter 6: Lights and Soft Shadows.

Chapter 7: Shadow Algorithms.

Chapter 8: Motion Blur.

Chapter 9: The Fundamentals of Light and Shading Models.

Chapter 10: mental ray Shaders and Shader Trees.

Chapter 11: mental ray Textures and Projections.

Chapter 12: Indirect Illumination.

Chapter 13: Final Gather and Ambient Occlusion.

Chapter 14: Subsurface Scattering.

Appendix: About the Companion CD.

Index.

For more information visit http://www.researchandmarkets.com/reports/c78325

Contact:

Research and Markets
Laura Wood, Senior Manager
Fax: +353 1 4100 980
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