Virtalis Ships Visionary Render V1.1

 

Visionary Render software allows users to access and experience a real-time, interactive and immersive Virtual Reality (VR) environment created from huge 3D datasets. Dec 18, 2014 -- Virtalis, one of the world’s leading Virtual Reality companies, is now shipping the first new version of its Visionary Render software since it was launched last year.  Visionary Render software allows users to access and experience a real-time, interactive and immersive Virtual Reality (VR) environment created from huge 3D datasets.  Users can work alone, in small groups, or collaborate with distant colleagues in a common virtual environment to perform detailed design reviews, rehearse in-depth training tasks, validate maintenance procedures or verify assembly and manufacturing processes.

Technical Director, Andrew Connell, said: “I am exceptionally proud of what the Virtalis R&D Team have managed to pack into Version 1.1.  From floating licences to capped sectioning, Version 1.1 represents an enormous advance in 3D rendering technology.  In further developing our ground-breaking VR software, Virtalis is grateful to its beta testers: Raytheon, AMRC, Vestas, Rolls-Royce and BAE.”

Headline Advances:

Rendering

  • New controls for Scene Management: Automatic Level of Detail (LOD) enables efficient strategies for managing very large models. Overlapped Culling allows rendering to be shared across multiple CPUs. Advanced Instance Rendering Controls further offloads rendering tasks to the Graphics Card, allowing CPU and GPU to operate in parallel.
  • Deferred Render: Gives more control over the appearance of the data, enabling many light effects, such as ambient occlusion, light from many light sources and shader post processing.
  • Infinite Streaming Terrain: Support for terabyte terrain databases allows models to be put in geo-specific locations to give them accurate context.
  • Logarithmic Z Support: Z Fighting is virtually eliminated when objects in the scene conflict.

Data

  • Texture mapping and model optimisation tools: These allow greater control over the appearance of CAD data once it has been imported into Visionary Render, such as the mapping of textures and generation of normals. Users can improve rendering performance and reduce memory footprint by optimising a single model, or the whole scene, with a couple of mouse clicks.
  • Importers:  Many new and updated importers, including FBX for better integration with Revit, Inventor, and other AutoDesk products.

Animation

  • Visual representation of Animations: Allows the animation path to be edited visually using 3D handles and lines. Users can see exactly where their animation paths will take their objects and can edit these, both on the desktop and immersively.

Immersion

  • Integration of Oculus DK2 and zSpace, bringing Visionary Render into ActiveDesk.
  • New laser manipulation mode, which allows immersed users to both remotely manipulate distant objects and to interact with the 2D GUI.

Dynamic Sections

  • Capped sections: We received many requests for this feature, as it helps users to render cap geometry when enclosed geometry is sectioned.  It even fills in the gaps of a section, which makes inspection of cross-sections much clearer to understand.

General Enhancements

  • Dozens of refinements made to the functionality of the User Interface
  • Memory usage optimisations for very large scenes
  • Significant application performance and stability improvements
  • Improvements to scripting with new maths and vector libraries
  • New floating licensing system

Watch the latest Visionary Render videos

 

 




Review Article Be the first to review this article
HP

SolidCAM: Program your CNCs directly inside your existing CAD system.

Featured Video
Jobs
CAD Systems Administrator for KLA-Tencor at Milpitas, CA
Principal Research Mechatronics Engineer for Verb Surgical at Mountain View, CA
Senior Mechanical Engineer for Verb Surgical at Mountain View, CA
Lead Geospatial Analyst for Alion at McLean, VA
Industrial Designer Intern – Spring 2017 for Nvidia at Santa Clara, CA
Upcoming Events
SOLIDWORKS 2017 Launch Event – Walsall at Village Hotel Club, Walsall, WS2 8TJ Walsall United Kingdom - Mar 30, 2017
PI APPAREL Hong Kong 2017 at SHANGRI-LA KOWLOON 64 Mody Road Tsim Sha Tsui East Kowloon Hong Kong - Apr 5 - 6, 2017
SOLIDWORKS intro and hands on session – Slough at Baylis House, Slough, Berkshire, SL1 3PB Slough United Kingdom - Apr 7, 2017
Engineer 3D! Training + Technology Conference at Hyatt Regency Milwaukee 333 West Kilbourn Avenue Milwaukee WI - Apr 25 - 26, 2017
MasterCAM



Internet Business Systems © 2017 Internet Business Systems, Inc.
595 Millich Dr., Suite 216, Campbell, CA 95008
+1 (408)-337-6870 — Contact Us, or visit our other sites:
AECCafe - Architectural Design and Engineering EDACafe - Electronic Design Automation GISCafe - Geographical Information Services TechJobsCafe - Technical Jobs and Resumes ShareCG - Share Computer Graphic (CG) Animation, 3D Art and 3D Models
  Privacy Policy Advertise