MCADCafe Weekly Review January 23rd, 2018


There are numerous benefits for creating your part design as a multibody part ranging from performance to file management in SOLIDWORKS. However if you have tried to apply a material to a multibody part you will notice that the materials folder of the feature manger will apply the same material to every single body in your design.  This works fine if you have a weldment structure which is all made out of steel, but most designs use a combination of materials to accomplish their design goals. In this example for a conveyor belt, there could be aluminum, steel and even rubber. One material could be applied to the entire design, however our mass property and simulation results would be inaccurate.

What's New in SOLIDWORKS 2018: How to Set the Material for Individual Bodies of a Multi-Body PartInstead of saving the bodies individually and importing them into an assembly in order to accurately apply the material to each body. One can expand the cultist folder and search for the body that they would like to apply a material to. Once found, simply right click on that body and choose the material tab. This will reveal the exact same material options that are normally found in the material folder of the feature manager, however this will only change the material properties of this one individual body.

What's New in SOLIDWORKS 2018: How to Set the Material for Individual Bodies of a Multi-Body PartIf you have a larger design like this conveyor, than manually apply a material to each body can be time consuming and cumbersome. Instead the same functionality is available by Ctrl or Shift selecting multiple bodies and apply a material to those bodies as a group. All of the same benefits of creating multibody parts are achieved without losing the ability to apply different materials to multiple bodies.

For more information, request a SOLIDWORKS 3D CAD quote or contact us at Hawk Ridge Systems today. Thanks for reading!

In November, Autodesk announced several updates to its Forge platform, including new cloud application development tools, the Forge Application Framework, and several new investments at Forge DevCon, the company’s event for Forge developers held immediately before Autodesk University.

Since its inception in December 2015, Autodesk claims that rapid progress has been made with adopters of the Forge Platform in changing both what and how things are made, and at transforming “the future of making things.”

The cloud-based Forge Platform features APIs and SDKs developers can use to create design, engineering, visualization, collaboration, and other types of enterprise applications. The Forge developer program aims to bring together a community of cloud application developers by providing application development resources.

The Forge Program consists of three main components:

  • The Forge platform (PaaS) that originally provided access only to APIs, but now can be used to do that as well as build apps from scratch with the Forge Application Framework
  • The developer program which is the growing Forge community
  • Autodesk Forge Fund investments that increased significantly in 2017

What is Autodesk Forge?

The Forge DevCon event is part of a comprehensive Forge developer program that provides learning, support, and business development resources for Autodesk’s community of cloud developers. This community includes developers representing industries that include architecture, engineering and construction (AEC) and manufacturing, as well as emerging areas such as augmented reality (AR), additive manufacturing (AM), and the Internet of Things (IoT). The majority of Forge developers are using multiple APIs to create services and solutions that fuel how software products are designed, built and used.

Tebis


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