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Posts Tagged ‘Fusion 360’

Autodesk University 2017: Design More, That’s Better, With Less

Thursday, November 16th, 2017

Although I’m not much of a fan for Las Vegas per se, I do enjoy attending Autodesk’s annual spectacle that attracts at least 10,000 attendees to Sin City — Autodesk University.

This year’s event was markedly different than ones in the recent past. Different because:

  • This was the first AU presided over by Autodesk’s new President and CEO, Andrew Anagnost
  • The attention the Forge development platform received
  • AEC and construction seemed to take center stage for much of the event and the exhibit floor
  • Generative design and Fusion 360 were emphasized on the manufacturing side of the business
  • The Internet of Things (IoT) is getting a lot of attention fro Autodesk and will be coming out of the shadows very soon
  • The “cloud” was everywhere, including the addition of AnyCAD into Fusion 360

I’ll briefly discuss each of these bulleted items, but will cover each of them in more detail in coming weeks

 

Words From The New CEO

Having been the President and CEO of Autodesk since June, Andrew Anagnost took the stage the first day of AU in his relatively new role to talk about the theme of this year’s AU, which was designing more things, designing better things, and accomplishing this with less — materials, staff, resources, and time.

Andrew Anagnost, AU 2017 Keynote

Anagnost said the panacea for making this happen is automation that will actually increase jobs and productivity. We shouldn’t be so concerned about if automation take our jobs as we should be of the opportunities of where automation will take us. With so much happening so quickly on the automation and technology fronts, the problem is not so much a scarcity of jobs as it is a scarcity of skills to benefit from the opportunities.

An interesting numerical comparison he made that back in the day there were approximately 300,000 drafters in design, manufacturing, and architecture. Compare that to today’s approximately 10,000,000 design software users and you appreciate how things have changed by the sheer number of people involved on the creative design side.

This week Autodesk also announced that it has formed a new partnership with Village Capital to fund the creation of their workforce development and transition initiative, focused on entrepreneurship, job training, and upskilling in a world of automation. The company is also teaming up with LinkedIn Learning to offer free access to more than 40 courses in multiple languages, relevant to the architecture, infrastructure, construction, and manufacturing industries.

Technology can accelerate solutions to our most pressing problems, such as anticipated global population growth of 30 percent by 2050, but only if people are prepared work with machines in new ways. These are the latest moves in Autodesk’s efforts to prepare the workforce to thrive in a future that will require people to make and build more, do it better, and with less negative impact on the world.

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Are We Finally Witnessing the Future of Making Things?

Thursday, November 17th, 2016

Along with almost 10,000 other attendees, I was in Las Vegas this week at Autodesk University and am still trying to comprehend if I’ve just seen the future of manufacturing.

To a large extent, Autodesk’s vision for the future of making things stems from what it calls generative design.

So what is generative design? According to Autodesk’s official definition, generative design mimics nature’s evolutionary approach to design.

AU 2016 2

AU 2016: The Future Of Making Things

In the digital realm, designers and engineers input design goals into generative design software, along with parameters, such as manufacturing methods, materials, and cost constraints. Using cloud computing, the software quickly explores all possible permutations of a solution, generating design alternatives. The software then tests and learns from each iteration what works, what doesn’t, and what works best.

In other words, with generative design, there is not necessarily a single solution to a problem, instead, there are potentially thousands of solutions that address the initial problem.

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Simulation Added To Fusion 360

Thursday, October 1st, 2015

A day before its official release, I spoke with a couple of Autodesk Fusion 360 staffers, Daniel Graham, Fusion 360 Senior Product Manager and Bill Danon about what to expect in the newest update.

The biggest news was the inclusion of simulation capabilities in Fusion 360 – at no additional cost – at least not for now or the foreseeable future. That in itself is pretty significant. Of course, there were some other improvements and enhancements, but let’s start with simulation

Simulation in Fusion 360 lets you perform linear stress analysis that assumes linear elastic behavior and infinitesimally small displacements and strains, as well as modal analysis for study the dynamic properties of structures undergoing vibration. With Fusion 360 simulation you can define materials, add constraints, and add loads to solve for weaknesses in assemblies, within the design environment.

When in the Fusion 360 design environment, a workspace labeled “SIM” under the workspace switcher is where you choose from two types of simulation studies: Static Stress and Modal Frequencies.

Fusion 360 Simulation

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Autodesk Gets REAL

Friday, February 27th, 2015

San Francisco is always a great destination, but even more so when the weather is sunny and warm as it was this week while we attended the REAL 2015 Summit, Autodesk’s initial foray into making sense of a term it coined – reality computing. In Autodesk’s vernacular, creating data is what ultimately is used to create reality, but more about what that actually means later.

REAL 2015 was nothing like any company-sponsored event I had ever attended. It was all about 3D capture (scanning/sensing), computing (modeling), and creating (additive/subtractive manufacturing). It was more like a sophisticated maker faire than a traditional trade show. I’ll admit that I was a bit skeptical about coming to REAL 2015, thinking it was going to be a 2 ½ day Autodesk sales pitch/advertisement to a captive audience, but was pleasantly surprised that it was nothing of the sort, and was more analogous to a TEDx event, which is a very good thing.

Capture was put into the context of sensing that is becoming ever more ubiquitous (think smartphone cameras); Compute was about the cloud, mobility, social media, and analytics; and Create was about the increase of accessible fabrication. These three branches were talked about going from feasible to transformational, as well as Autodesk’s initiative as a company of then transforming implications to applications.

REAL2015: Where the sensors meet the maker

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Autodesk University 2014 –Business Wagers Paying Off

Thursday, December 4th, 2014

Along with about 10,000 other attendees, we were at Autodesk’s annual user forum spectacle in the desert – Autodesk University 2014 – now in its 22nd year. Amidst a couple of surprisingly foggy morning in Las Vegas this week we saw, heard, and experienced a number of interesting thing from Autodesk, partners, and customers.

More than anything this year, it was pretty evident that a number of business moves, some gambles really, are beginning to return real dividends on their investment.

Autodesk’s very approachable CEO, Carl Bass, was front and center as usual at AU, and this time around he didn’t have to do much defending of his business decisions of the past few years. For the most part he’s risen above the skepticism of some customers, industry pundits, and competitors, and has led Autodesk to the forefront of contemporary engineering software and services that will serve the company well near and long term. In a word, to the benefit of Autodesk he’s been a smart and savvy gambler who wagered a lot, and is starting to win big.

AU 2014

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AU 2013: Something For Everyone

Tuesday, December 10th, 2013

Last week we were at the Venetian in Las Vegas for what has to be the biggest spectacle in the CAD business — Autodesk University. While other cities could handle the crowd and serve as venues for AU, Las Vegas has been the destination for the annual event for a long time. Vegas is big, bold, easy to get to, and just a lot of fun to be around, even if you’re not into the “Vegas Lifestyle” — gambling, smoking, etc.

AU takes place at an odd time of year because it immediately follows Thanksgiving and is about four to five months prior to the new versions of Autodesk products being released. That said, though, there are always interesting product announcements made at AU.

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Autodesk Fusion 360 – Released, But Ready For Production?

Tuesday, June 25th, 2013

After several months in Beta, Autodesk today officially and commercially released Fusion 360 (formerly known as Inventor Fusion) — the newest member of Autodesk’s growing cloud-based products/services family.

Essentially, Fusion 360 is a conceptual design tool. I liken it to a relatively simple modeling tool where CAD meets social media for collaborative design. As an industrial designer myself, I was especially interested in what Fusion 360 could do as a conceptual design tool, so I signed up for the Beta program and had some hands-on time with it.

Check out the Fusion 360 overview video to get an idea of what it’s all about:

Fusion 360’s interface is pretty basic, so it doesn’t take long to start creating some shapes and forms. Keep in mind that a lot of 3D form creation is based on T-Splines technology (that Autodesk acquired), so it’s different than Inventor’s method.

For conceptual design, you’ll probably spend the majority of your time in the Sculpt (for creating organic forms) or Model (for creating solid geometry forms) workspaces. For repairing imported surfaces, you’ll use the Patch workspace.

At least initially, a slightly different mindset is required for using Fusion 360 because it is based on a hub-and-group premise. At the center is your personal hub, where you can create and participate in groups, and post items to, and monitor them. Each hub and group has a similar set of tabbed pages with areas called tiles that contain related information and tools.

As of today, Fusion 360 is commercially available and is free of charge for the next 90 days. After that it will set you back $25 per user per month with an annual contract commitment. So, for $300 a year you get a fairly capable conceptual design tool that I feel can fit into many collaborative product design workflows, as shown in the following video:

There’s a lot to learn and cover in Autodesk Fusion 360, and in the coming weeks, I’ll take you through some different design workflows that involve interacting with others — importing data, creating different types of models, refining designs, exporting design data to other CAD applications for other purposes, collaboration, etc. In other words, what you can realistically expect to do with Autodesk Fusion 360.

OK, so Autodesk Fusion 360 is just outta Beta, but is ready for prime time? With some reservations, I would say yes, no, and maybe. How’s that for commitment? I think it all depends on what your expectations are and how hard you want to push it. Admittedly, it’s come a long way, but in my opinion, still has some maturing to do before I’d truly consider it production-ready for sophisticated design purposes.

I like the potential of cloud-based applications, but like Adobe’s Creative Suite, I’m still coming to grips with the perception of data integrity and vulnerability, as well as a perpetual monthly fee. I guess, like many new users of cloud-based applications, I just have to get used to the inevitability of this brave new world. That said, though, with Version 1.0, Fusion 360 does have some limitations, but its potential is tremendous.

Kenesto: 30 day trial



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