In the cloud-based technical/engineering platform world, IoT may be getting the lion’s share of attention at the moment, but right up there competing for relevance and significance are VR/AR technologies. As cool as they are, VR/AR technologies have been hindered from wider use primarily because of the expensive high GPU requirements needed to make them work, and well, be realistic. That’s changing, however, as cloud-based platforms bring performance and fidelity to VR/AR at much lower entry and implementation price points.
Case in point, this week a Detroit-based startup, ONU, announced a unique offering called ONU 3DLite, a cloud-based 3D visual platform designed to convert and optimize CAD files for creating visual content for 3D Web, AR, VR, or mobile-based applications. ONU provides technology to streamline 3D asset creation pipelines, automating processes that have been manual. In other words, an end-to-end, 3D asset management platform.
“Manufacturers design products in CAD, but those files don’t easily translate to visuals that can be displayed on a mobile device, let alone in a web browser, virtual reality headset, or augmented reality glasses,” said Sam Sesti, President of ONU. “ONU 3DLite changes that. Our easy to use tools automate processes that were previously manual, and significantly streamlines 3D asset creation. Native CAD files can be turned into low polygon Filmbox (FBX) files in just minutes. In addition to making asset creation really easy, it’s also very affordable. We’re excited to share ONU 3DLite with the world.” (more…)
It’s almost the end of November, so with just over a month left of this year, it’s not too early to start thinking about what we’ll be covering in 2018. The calendar below reflects what we regard as some of the most important topics today in design and manufacturing, as well as feedback from our readers and other supporters requesting content.
The main theme for each month will be covered in an extended article or series of articles so that the topic can be covered more comprehensively.
We’ll also be covering some of the major MCAD events throughout the year, reporting what we see and hear from vendors, partners, and attendees. All of the events we attend will include daily written coverage and Tweets throughout event days, as well as video and audio interviews, and podcasts.
If you have any thoughts of topics you would like to see covered in 2018, feel free to contact me at email@example.com or 719.221.1867.
We look forward to an exciting 2018 and providing you with the MCAD content you want most for improving your design, engineering, and manufacturing processes.
Keep MCADCafe.com your source for all things MCAD because 2018 is going to be a great year!
2018 MCADCafe Editorial Calendar of Monthly Topics
January 2018 – Blockchain in Manufacturing
February 2018 — Cloud Computing with MCAD Applications
It seems that everybody wants in on the action in the various “realities” game. Case in point — Theorem Solutions, a company known largely for its product data interoperability and PLM has launched a Multi-Device Visualization Experience App for Augmented (AR), Mixed (MR), and Virtual Reality (VR) devices and markets.
Traditionally, Theorem’s products and solutions have enabled companies to leverage their CAD and PLM assets in other parts of their business, primarily in data sharing with downstream processes and suppliers, and now in the emerging Augmented, Mixed, and Virtual Reality sectors.
The Visualization Experience app forms part of Theorem’s Digital Realities product family, and has been specifically developed for users to engage and interact with their Engineering and Manufacturing data. It is one of the first to offer a single solution for all three different technologies in a single application.
What are Virtual and Augmented Realities?
The Multi-Device application is a single application built from the ground up using the latest graphics gaming engine, producing stunning graphical representations of your data, which is a real game changer to the world of traditional CAD graphics and visualization.
Supported devices include:
Augmented Reality – Windows 10 and Android Tablets and Phones
Mixed Reality – Microsoft HoloLens
Virtual Reality – HTC Vive and Oculus Rift
Being Multi-Device, the application allows users to use the same data, in the same visualization application, on all the different low-cost devices.
This week PTC announced the upcoming release of the newest version of its Vuforia platform for AR development, Vuforia 7. The company says Vuforia 7 will introduce major advancements in the ability to attach digital content to more types of objects and environments, and a new capability for delivering enhanced AR experiences on a wide range of handheld devices.
PTC claims that Vuforia is the world’s most widely used platform for AR development. With support for mobile phones, tablets and eyewear, Vuforia has powered more than 475 million installs of AR apps from the App Store and Google Play. Vuforia Engine, the core of the platform, uses a device’s camera(s) and sensors to function as a digital “eye” inside an app. It “sees” objects and surfaces where content can be placed, and enables developers to create AR experiences using existing development tools.
Vuforia 7 will introduce Model Targets,a new feature for attaching content to objects that have not been recognizable using existing computer vision technology. Model Targets recognize objects by shape, in contrast to existing methods that rely on detailed visual designs typically found on print media, product packaging and many consumer goods. With Model Targets, content can be attached to objects such as automobiles, appliances, and industrial equipment and machinery. Model Targets will enable a new class of AR content that can replace traditional user manuals and technical service instructions.
Jay Wright, President, Vuforia: State of Augmented Reality
Responding to developers, Vuforia 7 will also introduce a new capability for placing content on horizontal surfaces. Vuforia Ground Plane enables content to be placed on the ground, floor or tabletop, whether indoors or outdoors. Vuforia Ground Plane extends the functionality of the Vuforia Smart Terrain feature, first announced in 2013 to take advantage of depth sensing cameras. Vuforia Ground Plane will support a wide range of today’s devices and provides an ideal solution for developers to build visualization apps, ranging from in-home furniture shopping to design review.
PTC’s user conference in Boston last week (LiveWorx17 ) covered a lot of ground — everything from Creo to Windchill to augmented reality (AR), but the focus of the event was PTC announcing the launch of its newest version of ThingWorx Industrial Internet of Things (IoT) platform – ThingWorx 8. According to the company, with this update, ThingWorx evolves into a more robust, comprehensive industrial IoT (IIoT) technology offering. PTC also announced a new lineup of ThingWorx-powered apps for the manufacturing environment, as well as ThingWorx Studio support for native authoring and publishing of AR experiences for Microsoft HoloLens.
Interestingly, PTC’s VP of Corporate Communications, Jack McAvoy said that two of this year’s three main messages for LiveWorx17 revolved around ThingWorx as more than a platform and the evolving ThingWorx ecosystem through physical/digital convergence.
PTC’s foray into IoT got a big boost about four years ago when it acquired ThingWorx, creators of a platform for building and running applications for the Internet of Things (IoT), for about $112 million. The acquisition of ThingWorx immediately positioned PTC as a major player in the emerging Internet of Things era.
According to a research report, Disruptive technologies: Advances that will transform life, business, and the global economy from the McKinsey Global Institute, the Internet of Things has the potential to create economic impact of $2.7 trillion to $6.2 trillion annually by 2025. The firm believes perhaps 80 to 100 percent of all manufacturing could be using Internet of Things applications by then, leading to potential economic impact of $900 billion to $2.3 trillion, largely from productivity gains. For example, with increasingly sophisticated Internet of Things technologies becoming available, companies can not only track the flow of products or keep track of physical assets, but they can also manage the performance of individual machines and systems.
As part of its ongoing acquisition quest, less than a year ago PTC acquired Vuforia from Qualcomm Connected Experiences for $65 million. What a difference a year has made!
Vuforia is an augmented reality (AR) technology platform, that PTC is betting will enrich its technology portfolio and further foster its strategy to provide technologies that blend the digital and physical worlds. In other words, the next phase of the Internet of Things (IoT).
When it was first reported that Qualcomm was soliciting bids for Vuforia as part of its effort to cut costs and focus on its key mobile business, PTC surprisingly was the ultimate suitor for the company and its technology.
Vuforia is a software platform that democratizes AR development. According to PTC, Vuforia is the most widely used AR platform in the world, powering more than 80% of AR apps in the Apple App Store and Google Play. In fact, more than 30,000 Vuforia-powered applications have been published on the App Store and Google Play – and have led to more than 275 million app installs. Vuforia also supports an active developer ecosystem with more than 250,000 registered developers, and more than 30,000 projects in development.
What a difference a few days make. Last week I was in Denver teaching math to middle schoolers and this week I was in Boston with about 4,000 others attending PTC’s LiveWorx 16. The spotlight at the conference shone on the Internet of Things (IoT) and PTC’s commitment to it.
So, you think that the Internet of Things (IoT) thing is still just a fad? Based on my experience at PTC’s LiveWorx 16 in Boston this week, IoT is becoming an increasingly big part of the future – not only for PTC, but for all of us.
Still not convinced? Just the attendance figures alone from this year over the past couple might help convince you – LiveWorx 2014 (~350 attendees); LiveWorx 2015 (~2,300 attendees); LiveWorx 16 (~4,000 attendees). Attendance numbers don’t lie and that shows the growing interest in IoT. (more…)
As part of its ongoing acquisition quest, earlier this week PTC announced that it had signed an agreement to acquire the Vuforia business from Qualcomm Connected Experiences for $65 million. Vuforia is a widely adopted augmented reality (AR) technology platform, that PTC is betting will enrich its technology portfolio and further foster its strategy to provide technologies that blend the digital and physical worlds. In other words, the next phase of the Internet of Things (IoT).
Under terms of the agreement, PTC will acquire the Vuforia business, including its developers ecosystem. PTC is committed to continued investment in the Vuforia platform and to the ongoing support and growth of the Vuforia ecosystem, but why wouldn’t it? The deal is expected to close later in 2015.
It was first reported last month that Qualcomm was soliciting bids for Vuforia as part of its effort to cut costs and focus on its key mobile business. The surprise was that PTC was the ultimate suitor for the company and its technology.
Vuforia is a mobile vision platform that enables apps to “see” and connect the physical world with digital experiences that demand attention and drive engagement. Vuforia is supported by a global ecosystem of developers, and has powered more than 20,000 apps with more than 200 million app downloads and installs worldwide.
Vuforia’s technology lets people use their smartphone or tablet to bring advertisements, toys, and other real-world objects to life. The effort has attracted a notable base of developers, but let’s face it, augmented reality remains more of a novelty than a big business. Obviously, PTC is out to change that. (more…)