Archive for the ‘SOLIDWORKS’ Category
Monday, February 1st, 2016
SOLIDWORKS Simulation is powerful. Using this tool, I will demonstrate the correlation between SOLIDWORKS Simulation FEA and the solution of a theoretical equation through the analysis of a guitar string.
In this setup, a single guitar string is restrained on both ends. Restraining the string allows it to reach fundamental frequency, which is 1 half wavelength along the length of the string.
The setup will utilize beam elements for the string as it is long and thin. One end will be fixed in the radial, axial, and circumferential directions, while the other end is fixed in only the radial and circumferential directions. On the free end, a variable force will be applied to observe the change in fundamental frequency on the string.
Thursday, December 3rd, 2015
Peter Jensen’s son, Josiah, has always been a curious child, asking many questions. However, when he started asking his dad, “Hey, Dad, what’ya do at work today?” on regular basis is when Peter remembered feeling a little higher on his son’s totem pole of things that matter to a 12 year old boy.
When Peter worked in the aerospace industry, he would bring home posters and little gadgets that fascinated Josiah. To this day, Josiah still has an ATK F-22 poster hanging above his bed. Josiah had a myriad of questions for Peter when he walked through the door; “Was the work you did top-secret? Did you get to work on planes? Can I do that when I’m big? Did you bring me anything from work today?”
Today, Peter works at GoEngineer, the questions are different, but Josiah’s curiosity remains. “He has always asked me about 3D software, and when I explained different software and what my job entailed, it seemed he couldn’t get enough,” says Peter.
Monday, November 23rd, 2015
Since purchasing my Ducati in 1996, I’ve had a love-hate relationship with it. When the weather is right, the motorcycle is freshly detailed, and the engine mechanics are in complete adjustment, there is no better feeling in the world like aggressively shifting through gears at wide-open throttle cresting an apex of a turn while dragging knee on a back country road.
The downside to Ducati ownership is the required frequent maintenance:
- Incessant wear and tear of a racing dry clutch
- Multiple cold start attempts due to having racing carburetors
- Endless adjustments of the desmodromic valve assembly
- Replacement of the fragile camshaft belts
Enter 3D Print Technology
I have a soft spot for spending countless hours creating tangible items from blocks or rounds of metal in a machine shop. However, when reducing time-to-market, minimizing cost, or more importantly, returning my Ducati motorcycle to road-worthy condition, 3D Print Technology is the “go-to” additive manufacturing process to create parts, assemblies and tooling in many industries.
Tuesday, October 20th, 2015
As a design engineer, I’m always on the lookout for features to help speed along modeling and streamline the design process.
With the new release of SOLIDWORKS 2016, I see some features I know will be helpful.
But before I detail the 2016 features, I wanted to highlight a few “old” features that I rely on often and that will remain in the new release. Hopefully you find these tried-and-true features as helpful as I do.
Friday, October 9th, 2015
If you have not already installed SOLIDWORKS 2016, you may be in for a surprise that leaves you a little ‘flat.’ At first glance you will think that something just seems odd, and you may even be frustrated that some of the icons are different. But, there is good news!
- SOLIDWORKS is not alone in making these kinds of changes.
- The changes are setting you up for new changes in technology and increased productivity.
A few years ago, with the release of iOS7, Apple completely changed their user interface to something called a flat design. At the time, many bloggers opined on the matter – some loved it, some hated it, and others thought Apple was already behind the times.
Tuesday, September 22nd, 2015
3D Scanning is the art of capturing real geometry by scanning physical products and getting them into a format to be used for diverse applications such as 3D printing, reverse engineering, inspection, and more.
If you think about it, 3D digitizing and additive manufacturing truly go hand-in-hand. So the partnership Creaform announced with Stratasys this summer is an absolute perfect fit.
Wednesday, September 9th, 2015
On July 15th 2015, Microsoft released a new Windows Update that has caused a single dll to not be properly installed, causing a SOLIDWORKS installation error.
Without this dll, you may experience problems with the add-ins not showing up, macros causing SOLIDWORKS to crash, or an error message to pop-up when opening files in SOLIDWORKS.
Recently, during an installation, SOLIDWORKS posted a message explaining the problem with solutions on how to make sure that the installation will succeed.
We at GoEngineer want to make it as easy on our customers as possible. So while the SOLIDWORKS developers are diligently working with Microsoft to fix the installation hiccup, we have created a few files that you can download to make your installation a smoother process.
Wednesday, August 5th, 2015
Recently, I wrote about transforming JoeEngineer from a 2D image into a 3D solid model using SOLIDWORKS with Bringing 2D into the Next Dimension. Although I can create some very nice rendering using PhotoView 360, I wanted something a bit more tangible and set out to print Joe on a variety of our Stratasys 3D printers to create a life-sized head.
Joe’s Hair – Stratasys 250mc
Joe’s hair was not only the hardest to design, but it was also the most time consuming to print and post process. Important pieces to the hair process puzzle included:
Thursday, July 16th, 2015
As part of GoEngineer’s re-branding campaign from a few years back, the technical support team gained a face: Joe Engineer.
Being a company that provides SOLIDWORKS and Stratasys products, services, and support, I recently decided to use these tools to take Joe from 2D to 3D.
Imagine taking a flat 2D drawing of a cartoon character and trying to bring it to life! How? Well, the answer is one face at a time (pun intended)!